Modifié le 24 Juin 2009 à 19 h 23

reseauCubique.pov
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//options: +W640 +H640 +A +P +FN
global_settings { charset utf8
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}
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camera{ orthographic
        location 6928.20323027551*<0.46464561360236,-0.40391026968901,0.78801075360672>
        sky <-0.59471926506555,0.5169815698453,0.61566147532565>
        up 5*y
        right 5*x
        look_at <0,0,0>
        translate <0,0,0>}
light_source { 6928.20323027551*<0.44253779657324,0.08646036963345,0.89257207164853> color rgb<1,1,1>}
// d├ęclarations des objets
#declare objet1 =
sphere { <1,-1,-1> 0.29312204164065
        }
#declare objet2 =
sphere { <1,-1,0> 0.70765920835935
        }
#declare objet3 =
sphere { <1,-1,1> 0.29312204164065
        }
#declare objet4 =
sphere { <1,0,-1> 0.70765920835935
        }
#declare objet5 =
sphere { <1,0,0> 0.29312204164065
        }
#declare objet6 =
sphere { <1,0,1> 0.70765920835935
        }
#declare objet7 =
sphere { <1,1,-1> 0.29312204164065
        }
#declare objet8 =
sphere { <1,1,0> 0.70765920835935
        }
#declare objet9 =
sphere { <1,1,1> 0.29312204164065
        }
#declare objet10 =
sphere { <0,-1,-1> 0.70765920835935
        }
#declare objet11 =
sphere { <0,-1,0> 0.29312204164065
        }
#declare objet12 =
sphere { <0,-1,1> 0.70765920835935
        }
#declare objet13 =
sphere { <0,0,-1> 0.29312204164065
        }
#declare objet14 =
sphere { <0,0,0> 0.70765920835935
        }
#declare objet15 =
sphere { <0,0,1> 0.29312204164065
        }
#declare objet16 =
sphere { <0,1,-1> 0.70765920835935
        }
#declare objet17 =
sphere { <0,1,0> 0.29312204164065
        }
#declare objet18 =
sphere { <0,1,1> 0.70765920835935
        }
#declare objet19 =
sphere { <-1,-1,-1> 0.29312204164065
        }
#declare objet20 =
sphere { <-1,-1,0> 0.70765920835935
        }
#declare objet21 =
sphere { <-1,-1,1> 0.29312204164065
        }
#declare objet22 =
sphere { <-1,0,-1> 0.70765920835935
        }
#declare objet23 =
sphere { <-1,0,0> 0.29312204164065
        }
#declare objet24 =
sphere { <-1,0,1> 0.70765920835935
        }
#declare objet25 =
sphere { <-1,1,-1> 0.29312204164065
        }
#declare objet26 =
sphere { <-1,1,0> 0.70765920835935
        }
#declare objet27 =
sphere { <-1,1,1> 0.29312204164065
        }
#declare objet28 =
sphere { <0.5,-0.5,-0.5> 0.15904277777179
        }
#declare objet29 =
sphere { <0.5,-0.5,0.5> 0.15904277777179
        }
#declare objet30 =
sphere { <0.5,0.5,-0.5> 0.15904277777179
        }
#declare objet31 =
sphere { <0.5,0.5,0.5> 0.15904277777179
        }
#declare objet32 =
sphere { <-0.5,-0.5,-0.5> 0.15904277777179
        }
#declare objet33 =
sphere { <-0.5,-0.5,0.5> 0.15904277777179
        }
#declare objet34 =
sphere { <-0.5,0.5,-0.5> 0.15904277777179
        }
#declare objet35 =
sphere { <-0.5,0.5,0.5> 0.15904277777179
        }
#declare objet36 =
union{
cylinder { <1,-1,1>
   <1,1,1> 0.00625}
cylinder { <1,1,1>
   <-1,1,1> 0.00625}
cylinder { <-1,1,1>
   <-1,-1,1> 0.00625}
cylinder { <-1,-1,1>
   <1,-1,1> 0.00625}
cylinder { <1,-1,1>
   <1,-1,-1> 0.00625}
cylinder { <1,-1,-1>
   <1,1,-1> 0.00625}
cylinder { <1,1,-1>
   <-1,1,-1> 0.00625}
cylinder { <-1,1,-1>
   <-1,-1,-1> 0.00625}
cylinder { <-1,-1,-1>
   <1,-1,-1> 0.00625}
cylinder { <-1,-1,-1>
   <-1,-1,1> 0.00625}
cylinder { <-1,1,1>
   <-1,1,-1> 0.00625}
cylinder { <1,1,-1>
   <1,1,1> 0.00625}
}
// rendu des objets
object{ objet1
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
     }
object{ objet2
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
     }
object{ objet3
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet4
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet5
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet6
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet7
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet8
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
     }
object{ objet9
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
     }
object{ objet10
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
     }
object{ objet11
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet12
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
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object{ objet13
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet14
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet15
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet16
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet17
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet18
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet19
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet20
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet21
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet22
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet23
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet24
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet25
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet26
        pigment{ color rgb<0.27450980392156,0.50980392156862,0.70588235294117> transmit 0.2}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet27
        pigment{ color rgb<0.69803921568627,0.13333333333333,0.13333333333333>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet28
        pigment{ color rgb<1,0.84313725490196,0>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet29
        pigment{ color rgb<1,0.84313725490196,0>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet30
        pigment{ color rgb<1,0.84313725490196,0>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet31
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object{ objet32
        pigment{ color rgb<1,0.84313725490196,0>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet33
        pigment{ color rgb<1,0.84313725490196,0>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet34
        pigment{ color rgb<1,0.84313725490196,0>}
        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet35
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        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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object{ objet36
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        finish{ ambient 0.35  diffuse 0.8 phong 0.5}
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