% luamesh: compute and draw meshes with lua, luamplib and tikz
%
% Originally written by Maxime Chupin <mc@melusine.eu.org>,
% 2010.
%
% Distributed under the terms of the GNU free documentation licence:
%   http://www.gnu.org/licenses/fdl.html
% without any invariant section or cover text.

\documentclass{lltxdoc}

\title{\Verb+luamesh+: compute and draw meshes with \lualatex}
\author{Maxime Chupin \email{mc@melusine.eu.org}}
\date{\today}

\begin{document}

\maketitle

\begin{abstract}
  The package \Verb|luamesh| allows to compute and draw triangulation
  of Delaunay. The algorithm is written with lua, and depending of the
  choice of the ``engine'', the draw is done by MetaPost (with
  \Verb|luamplib|) or by \Verb|tikz|.

  The Delaunay triangulation algorithm is the Bowyer and Watson
  algorithm. Several macros are provided to draw the global mesh, the
  set of points, a particular step of the algorithm.
\end{abstract}

\section{Installation}

\section{The Macros}

\subsection{Draw a Complete Mesh}

\subsection{Draw the Set of Points}

\subsection{Draw a Step of the Bowyer and Watson Algorithm}

\section{Gallery of Examples}

\end{document}



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