/tetrahedron { 100 dict begin /dd {d 1 sub} bind def /m 3 def % nombre d'arêtes sur un sommet /n 3 def % nombre de côtés de chaque face % les sommets si R=1 % Sommets du tétraèdre régulier %/c=1/sqrt(3) %b=sqrt(2) %a=c*b /c {1 3 sqrt div} bind def /b {2 sqrt} bind def /a {c b mul} bind def /S1 [ 0 0 3 c mul 2 a mul 0 c neg a neg b c neg a neg b neg c neg ] def % en tenant compte du rayon /S [ 0 1 S1 length 1 sub {% /i exch def S1 i get radius mul } for ] def % Les faces repérées par les No des sommets /F [ 1 2 3 1 3 4 1 2 4 3 2 4 ] def %% indice des autres sommets voisins de chaque sommet /co [ 2 3 4 % voisins du sommet 1 1 4 3 % " de 2 2 1 4 % " de 3 1 2 3 % " de 4 ] def /i 0 def /SDT [ % les coordonnées des sommets du % trétraèdre tronqué 0 m co length m sub { /j exch def S i get /xt1 exch def S i 1 add get /yt1 exch def S i 2 add get /zt1 exch def % sommet 1 co j get 1 sub 3 mul /k exch def S k get /xt2 exch def xt1 dd mul xt2 add d div % S k 1 add get /yt2 exch def yt1 dd mul yt2 add d div % S k 2 add get /zt2 exch def zt1 dd mul zt2 add d div % sommet 2 co j 1 add get 1 sub 3 mul /k exch def S k get /xt2 exch def xt1 dd mul xt2 add d div % S k 1 add get /yt2 exch def yt1 dd mul yt2 add d div % S k 2 add get /zt2 exch def zt1 dd mul zt2 add d div % sommet 3 co j 2 add get 1 sub 3 mul /k exch def S k get /xt2 exch def xt1 dd mul xt2 add d div % S k 1 add get /yt2 exch def yt1 dd mul yt2 add d div % S k 2 add get /zt2 exch def zt1 dd mul zt2 add d div /i i 3 add def } for ] def /FT [ % 4 triangles 1 2 3 4 5 6 7 8 9 10 11 12 ] def /FH [ % 4 hexagones 1 2 8 7 6 4 % 1 2 3 10 12 9 8 % 2 1 4 5 11 10 3 % 3 6 7 9 12 11 5 % 4 ] def % colorfacette /BLUE exch def /GREEN exch def /RED exch def 0 3 FT length 3 sub { % le dessin des triangles /i exch def FT i get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z1 exch def /Y1 exch def /X1 exch def %% FT i 1 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z2 exch def /Y2 exch def /X2 exch def %% FT i 2 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z3 exch def /Y3 exch def /X3 exch def %% centre de la face /xF {X1 X2 add X3 add 3 div} bind def /yF {Y1 Y2 Y3 add add 3 div} bind def /zF {Z1 Z2 Z3 add add 3 div} bind def %% vecteur : centre de la face -> point de vue /xV {XpointVue xF sub } bind def /yV {YpointVue yF sub } bind def /zV {ZpointVue zF sub } bind def %% normale /xN xF CX sub def /yN yF CY sub def /zN zF CZ sub def % le produit scalaire des 2 vecteurs /PSfacette xV xN mul yV yN mul add zV zN mul add def condition { /facette { newpath % tracé de la facette X1 Y1 Z1 3dto2d moveto X2 Y2 Z2 3dto2d lineto X3 Y3 Z3 3dto2d lineto closepath } def facette /RED RED 0.95 mul store /GREEN GREEN 0.95 mul store /BLUE BLUE 0.95 mul store RED GREEN BLUE setrgbcolor fill Trace_arete } if } for colorface /BLUE exch def /GREEN exch def /RED exch def 0 6 FH length 6 sub { % le dessin des hexagones /i exch def FH i get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z1 exch def /Y1 exch def /X1 exch def %% FH i 1 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z2 exch def /Y2 exch def /X2 exch def %% FH i 2 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z3 exch def /Y3 exch def /X3 exch def %% FH i 3 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z4 exch def /Y4 exch def /X4 exch def %% FH i 4 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z5 exch def /Y5 exch def /X5 exch def %% FH i 5 add get 1 sub 3 mul /k exch def SDT k get /Xpoint exch def SDT k 1 add get /Ypoint exch def SDT k 2 add get /Zpoint exch def PointsApresTransformations /Z6 exch def /Y6 exch def /X6 exch def %% centre de la face /xF {X1 X2 add X3 add X4 add X5 add X6 add 6 div} bind def /yF {Y1 Y2 Y3 Y4 Y5 Y6 add add add add add 6 div} bind def /zF {Z1 Z2 Z3 Z4 Z5 Z6 add add add add add 6 div} bind def %% vecteur : centre de la face -> point de vue /xV {XpointVue xF sub } bind def /yV {YpointVue yF sub } bind def /zV {ZpointVue zF sub } bind def %% normale /xN xF CX sub def /yN yF CY sub def /zN zF CZ sub def % le produit scalaire des 2 vecteurs /PSfacette xV xN mul yV yN mul add zV zN mul add def condition { /facette { newpath % tracé de la facette X1 Y1 Z1 3dto2d moveto X2 Y2 Z2 3dto2d lineto X3 Y3 Z3 3dto2d lineto X4 Y4 Z4 3dto2d lineto X5 Y5 Z5 3dto2d lineto X6 Y6 Z6 3dto2d lineto closepath } def facette /RED RED 0.95 mul store /GREEN GREEN 0.95 mul store /BLUE BLUE 0.95 mul store RED GREEN BLUE setrgbcolor fill Trace_arete } if } for end } def