X-Git-Url: https://melusine.eu.org/syracuse/G/git/?p=delaunay.git;a=blobdiff_plain;f=README;h=be387c79e69c27785e7b46f068c949fdd4dca861;hp=e69de29bb2d1d6434b8b29ae775ad8c2e48c5391;hb=HEAD;hpb=b40c3ef5f5d4f63566879fb2b90bbc3e04961f47 diff --git a/README b/README index e69de29..be387c7 100644 --- a/README +++ b/README @@ -0,0 +1,47 @@ +-*- coding: utf-8 -*- +luamesh package by Maxime Chupin +Version 0.51 dated 2017/04/15 + +The LuaLaTeX package luamesh allows to compute and draw 2D Delaunay triangulation. +The algorithm is written with lua, and depending on the choice of the “engine”, +the drawing is done by MetaPost (with luamplib) or by tikz. +The Delaunay triangulation algorithm is the Bowyer and Watson algorithm. +Several macros are provided to draw the global mesh, the set of points, or +a particular step of the algorithm. + +This work may be distributed and/or modified under the +conditions of the LaTeX Project Public License, either version 1.3 +of this license or (at your option) any later version. +The latest version of this license is in + http://www.latex-project.org/lppl.txt +and version 1.3 or later is part of all distributions of LaTeX +version 2005/12/01 or later. + +FILES : +===== documentation ===== +README +animation-crop.pdf +biblio.bib +dum.bbl +dum.tex +fond.mp +fond.pdf +lltxdoc.cls +luamesh-doc.listing +luamesh-doc.pdf +luamesh-doc.tex +luamesh-title.pdf +maillage.geo +maillage.msh +meshgarde.txt + +===== Lua Script File ===== +luamesh.lua +luamesh-polygon.lua +luamesh-tex.lua + +===== Files for LuaLaTeX ===== +luamesh.sty +================== + +The archive luamesh-v0-5.zip contains all the files to insert into your texmf.