X-Git-Url: https://melusine.eu.org/syracuse/G/git/?p=delaunay.git;a=blobdiff_plain;f=index.md;h=e0cde43389ed98cf3f5c37e86837247ec78f6817;hp=3bcaf2ee27586ee3e715498da43617e2f6fd7fb4;hb=HEAD;hpb=d8c1a8e120eb95bd452a88fb47b2fe942cb03579 diff --git a/index.md b/index.md index 3bcaf2e..e0cde43 100644 --- a/index.md +++ b/index.md @@ -2,16 +2,47 @@ ## Introduction +
+**Attention**, l'extension est en plein développement, nous n'en +sommes à la version 0.51, donc, beaucoup de choses ne sont +pas opérationnelles. Utilisez là, mais en ayant ça en tête. + +Luamesh est désormais sur le CTAN : [https://www.ctan.org/pkg/luamesh](https://www.ctan.org/pkg/luamesh). + +Tout retour d'utilisation sera le bienvenu ! +
+ +
+**Warning**, this package is under development, a lot of things is not +working properly yet. + +This is the version 0.51, and it is now on the CTAN [https://www.ctan.org/pkg/luamesh](https://www.ctan.org/pkg/luamesh). + +Every feedback will be appreciated. +
+ +## Documentation + +A PDF documentation (in english) is available in the `doc` directory +or with the +following link: + +* [luamesh-doc.pdf](doc/luamesh-doc.pdf) + +## Sandbox + +You can find files used to test the features in the `test` +directory. + +## Installation + +You can download a `zip` file in the `archives` directory or +[here (v0.51)](archives/luamesh-v0-51.zip) and follow the instruction written +in the documentation. + ## TODO list -* Reader for gmesh `msh` file to plot meshes produced by this - software. -* Implement the picture mode `embedded` to allow the generated code - (`mplibcode` or `tikz` code) to be include in a `mplibcode` or - `tikzpicture` environment (for now, the produced code contains the - environment declarations). -* Macro to generate a meshed rectangle. +* Translation of the documentation in french. +* For the `meshPolygon` macro, add the option for the grid to be _random_. * Macro to generate a meshed circle. -* Macro that, given a border defined by a set of points, adds points - inside to generate the mesh. -* Other algorithms (divide and conquer) +* Other 2D algorithms (divide and conquer, etc.)