return output
end
-function TeXaddOnePointMP(listPoints,P,step,color,colorBack, colorNew, colorCircle)
+function TeXaddOnePointMP(listPoints,P,step,color,colorBack, colorNew, colorCircle,bbox)
output = "";
output = output .. "pair MeshPoints[];"
-- build the triangulation
- triangulation = BowyerWatson(listPoints,"none")
+ triangulation = BowyerWatson(listPoints,bbox)
badTriangles = buildBadTriangles(P,triangulation)
for i=1,#listPoints do
output = output .. "MeshPoints[".. i .. "] = (" .. listPoints[i].x .. "," .. listPoints[i].y .. ");"
tex.sprint(output)
end
-function TeXOnePointMP(chaine,point,step,color,colorBack,colorNew,colorCircle,scale,mode,picture)
+function TeXOnePointMP(chaine,point,step,color,colorBack,colorNew,colorCircle,scale,mode,picture,bbox)
if(mode=="int") then
Sx,Sy=string.match(point,"%((.+),(.+)%)")
P = {x=Sx, y=Sy}
-- point is a number
P, listPoints = buildListExt(chaine,tonumber(point))
end
- output = TeXaddOnePointMP(listPoints,P,step,color,colorBack,colorNew,colorCircle)
+ output = TeXaddOnePointMP(listPoints,P,step,color,colorBack,colorNew,colorCircle,bbox)
if(picture=="full") then
output = "\\leavevmode\\begin{mplibcode}beginfig(0);u:="..scale..";".. output .. "endfig;\\end{mplibcode}"
else